I was so busy yesterday, that I totally forgot to celebrate my 3 year anniversary with RT!
It's been a damn awesome 3 years at that! I've gotten to work with so many amazing people here on a crap ton of cool merch projects that it's a little overwhelming to look back on. I've been lucky enough to see our department go from just 2 people handling it all, now to a full-on team of 8 people handling it all and 10 times that. (With a ton of support from our partner teams all around the company) We've gone from just making jokey, reference and quote laden t-shirts, to full on fashion lines and exclusive brand drops.
Where have I personally gone through all of this? I started as an assistant to our one and only merch person at the time, handling a hundred different little pieces that would get lost in the shuffle otherwise. LOTS of paperwork handling, all the boring stuff that happens in the background when making/selling merchandise. Took on some small new merch development projects: ScrewAttack's first RT produced items, several other new Let's Play items around that time, Lazer Team 1's shirts and accessories, then the majority of the first wave of Camp Camp merch was put on my plate. Partnered with Chelsea on the MDB backer fulfillment, rad. Most of 2016 was a big blur of randomly assembled projects, since at the time we only had a couple of us running them there weren't enough hands on deck to section out certain categories or brands. Late 2016 we added a couple new people to the team, and I started taking a bigger role in our convention merch.
In early 2017 I got to work with Barb on her spring line, (the flowers & bones set) which was cool as hell. Then shortly thereafter I was asked to take on merch development for all of our RT Animation properties. Getting to partner with everyone on the teams over there was a super cool experience. (Having been a fan of RvB since nearly the beginning, it was REALLY cool.) Spring 2017 saw a lot of improvements happen in the department, with new buyers joining our team. We all worked together to pull together the RTX 2017 booth from scratch, which was massive. Late 2017 saw a lot of my favorite projects so far come to fruition: Platypus and Caboose talking plush, Camp Camp figure set, the Beacon and Haven Academy lines (which sowed the seeds for a lot of upcoming Animation merch that you've yet to see), and the handful of screenprint posters we've done.
Now we're up to 2018, and man it's already been a whirlwind. Got to handle more rad RvB merch (That Arcade tee is one of my all time faves.), Nomad launch merch, the RT15 Anniversary items, a little RWBY Vinyl Record. In the spring we made more shifts internally, with me handing the RT Animation merch reigns over to another buyer so that I could focus more on our convention offerings, board game items, and some yet-to-be announced special projects. (HEIST, HEIST, HEIST) I've managed every convention/live event merch booth so far this year, including Funhaus Live, the Geoff Pop-Up, MegaCon, KF Prom, and Anime Expo. I'll be seeing you all at Fan Expo Canada, RTX London, and NYCC later this year, but first....
Next up is RTX Austin and the Coop Pop-Up store, which are two of my biggest lead projects yet. We've gone way above and beyond for these, pulling out all the stops. You've surely seen the cool stuff that Robert has been putting together for the Coop, and some of the stuff I've been putting together for RTX, but you're straight up going to lose your minds over what Monica and all of us have been prepping that you haven't been teased with yet. Honestly, now that I'm thinking about it, just talking about Coop and RTX Austin may need to be it's own journal post.
Anyway, I've been rambling. Thanks for an awesome 3 years, and here's hoping that I get to keep doing this for a long time. :-)