Why Playstation All-Stars will be a failure of a game:
So earlier this year, Sony revealed their Super Smash Bros (SSB) imitator, Playstation All-Stars (PAS) and I was legitimately excited for it. I like it when other companies attempt to compete in a market already explored by other companies. This is why I liked the IDEA of EA doing digital distribution, not that I expected them to succeed, but Valve needed a large, legitimate opponent in that market. It's just a shame EA was stupid enough to go at it first. This is why I like it when a new developer brings us a new MMORPG to compete with WoW, when we all clearly know it will fail due to WoW's several year head start and having their system worked out pretty damn well (haven't played, but it has millions of players for a reason).
But now I'm expecting PAS to fail to the level of Green Lantern or Jurassic Park 3 in terms of my initial excitement vs. my end result. Why? New details are getting revealed quite frequently, mostly revealing characters since that's really all it has to showcase for us. Seriously, we aren't going to be necessarily excited by stages or game modes since we don't have an original product to base that excitement off of. It's easy for Nintendo to create hype for the next SSB (not the next one coming up, but for previous, next titles) because after the first one, they literally could go anywhere with the game and make drastic changes, and all the fans would just follow to see what it'd be. We don't have anything to start with PAS, so we're only really anticipating a starting point, and who knows if that will be worth it?
But that's just really abstract observation and criticism that might not even make sense after putting it on the page (since it probably sounded better in my head). Let's get to the real mechanical details of why it I don't think it will be good.
First, it seems like the gameplay is almost exactly like SSB. But that's unfair. That'd be like saying the gameplay of Call of Duty, Left 4 Dead, and Halo are all like DOOM since it did it long before them (and it probably isn't even the first one). However, L4D, CoD (before MW2), and Halo all took that original FPS concept DOOM and the like brought to the table and expanded on it with new mechanics, making them original in their own respects for expanding what that genre could do. Ergo, unless PAS brings something to the table that SSB doesn't in terms of gameplay mechanics, not sure what all the hype is really about other than "OMG HD SSB FOR PS3! HOLY SHIT!' And if graphics are the only reason to have the game, I don't really give two shits.
Second, none of the characters are really big stand outs in comparison to the SSB series. Granted, SSB is cheating when it brings out Mario, Pikachu, Link, Yoshi, and other classic gaming icons that have existed since the 80 (or some in the 90's in the case of Pikachu and the gang). But all of them are well known enough that most people can at least name off their main characters. Devil May Cry, Metal Gear Solid, God of War, Fat Princess, LittleBigPlanet, and Uncharted might all be big to people who already play games and know games. But for those who only hear about them and never really engage with them, might as well just be playing SSB. But if that wasn't reason enough, none of these characters are necessarily big overall in gaming anyway.
Third (continued from second), Raiden was recently announced for the game, from the Metal Gear series. Raiden isn't a popular character. There is a large outcry against him because of MGS2 not letting us play as Snake more. If you're gonna have someone represent the MGS series, it should AT LEAST be Otacon or the Boss, if not Snake himself. Also, it's the iteration of Raiden from "Revengeance' (stupid fucking name) where he looks like shit in comparison to his original design. This is the same problem Dante (from Devil May Cry) has in that they're using the newest iteration of his character design for the game. Um, hello, Sony, people play SSB because they play as classic characters they love and they're iconic, instantly recognizable. If it wasn't for the trailers or screenshots from the games I see on sites like The Escapist, I'd never know that these guys were in the game since they look NOTHING like I remember them being.
Fourth, SSB has overly cartoonish characters (and Snake) fighting in overly cartoonish battles filled with explosions, lasers, lightning, etc. So when you watch all go down, the aesthetics and atmosphere all fit to keep things making sense enough where you enjoy the experience without snapping out if it. I worry that might be a problem with PAS. First off, we have realistic characters like Nathan Drake or the guy from Killzone (I think) fighting Parappa the Rappa, Fat Princess, and Sackboy. Not to mention that all of these aforementioned characters would have been shot to death already by Dante, if not slashed to giblets by Raiden, if not outright murdered in the most brutal way possible by Kratos. Yeah, this game's cast, aesthetics, and lack of a specific theme make it difficult for me to get my mind into this one.
I don't have other reasons to say why this game will be shit, but if I was pressed to make one up on the spot, I'd say that we still have yet to see any truly great icons from the Playstation legacy show their face yet. Spyro and Crash seem to be ignored entirely. And while I think Final Fantasy is bullshit, I'm sure people would like Cloud to represent the game that is said to have "sold the PSX'. Instead, we get fucking Raiden, little show-stealing bitch. I guess what I'm saying is that this game initially had mountains of potential to take away the throne from Nintendo's SSB, especially with how it seems like SSB4 won't be adding much new or interesting to the franchise, despite its potential room to grow into something insane. But now I see nothing but misery for this title and I hope that it ends up better than what I predi