Letan FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Drink Coffee, Make Games

25 years old
Male
from Ottawa, Ontario

  • Activity

    • Bound To This Place

      13 hours ago

      Letan Drink Coffee, Make Games

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      Been cranking away at the between state of Rogue-lite runs over the past couple of days, and with today's work this is pretty much in a state where I'm comfortable with it until I feel like polishing it at a later date. With that done, I think next it's finally time to work on what happens when you die on a run along with all of the other things to go along with a game over state.

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      Outside of chipping away at Cursed Seasons in my spare time, I've happily been replaying Pokémon Silver on 3DS! I've been super stoked to return to this since it got announced for Virtual Console, Silver is easily one of the most formative games of my career. It's the first game where I admired both the sprites and the music, along with the overall setting itself and probably became the first game I got nostalgic for when the battery ran dry years later. I didn't actually get into doing pixel art until the GBA-era of games, but in some distant way Cursed Seasons might echo tiny hints of the game that kind of started it all for me.

    • Incorporeal

      1 week ago

      Letan Drink Coffee, Make Games

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      Took advantage of both this past weekend and a slow work day yesterday to lay the groundwork on the next big step of Cursed Seasons. Under the hood, the game is now structured into "run states", which is basically what's going on in the Rogue-lite structure. When you load up Cursed Seasons, you start in this "pre-game" state of existence on a spiritual plane. Eventually, there'll be a gathering of playable characters to choose from, but for now there's just the altar to activate and begin your new journey on the run itself.


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      Next there's the issue of disabling interaction among most objects. I'd like to allow dialogue and maybe entering certain structures on the farm to view progress from a past life. After that, I'd like to move onto the other end of things: the Game Over state displaying all you've lost along with some accomplishments. With both of these done, I should be in a nice position for getting proper saving/loading implemented and eventually some actual menus. Everything's going real good.



    • For The Curse of Life is The Curse of Want

      3 weeks ago

      Letan Drink Coffee, Make Games

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      Todayborday is Labor Day, so while I'm taking it easy today I've been keeping myself busy these past two weeks. Contract work started up again, and on my off time I've been firing up my next big task, which will be to finally tie everything together under the Rogue-lite wrapper of a setting I've had since I came up with the project. Did some visual testing in Unity with some shaders, which led to scrolling UV fog last night.


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      And hey, while I'm at it I've also been thinking about branding for the game and eventually throwing a title screen together. Not sure how permanent it'll be, but I'm pleased with how this turned out. I've still got lots to do, but it's good to be starting a big task on the project to get the theme across.

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    • Faking It

      1 month ago

      Letan Drink Coffee, Make Games

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      Well after getting stumped on implementing bounce movement the way I wanted, it's finally coming along. Most of today's work has been spent trying to fake height in a 2D setting. I've had these simple object shadows in the project for a while, but they've never been good at handling y-axis movement while also maintaining a specified height or even allowing a flexible one for something like this bounce effect. 


      Totally put way more time into this small feature than what it's actually worth, but little things like this are the level of polish I wanna hit for Cursed Seasons.

    • Absence

      1 month ago

      Letan Drink Coffee, Make Games

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      Been pretty quiet outside of Twitter lately, but I've been working on a little visual to go along with physically dropping items. Before, items were simply deleted when dropped and I decided I'd like to have the opportunity to leave an item on the ground in another zone, go gather some other items, then come back for it. Still a couple issues to fix on this and currently there's no collision associated with it so I'd like to get on that next.


      Kinda just keeping to myself lately since contract work's been in very short supply which is a total bummer, but not much that can really be done about it until more becomes available. Such is life.

    • Shop System and Gas Giants

      2 months ago

      Letan Drink Coffee, Make Games

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      Finished up most of the Shop interface these past couple weeks, only thing remaining is to implement Sell options on player items and doing some minor touch-ups. In the meantime, I gotta sit down and do an update task list for what I wanna work on next. Having this level of freedom is great, but at the same time it's a bit overwhelming in terms of where to go next.


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      Also did a neat practice exercise that one of my friends has been doing online to create planets using cups of coffee. I might not do more of these, but after talking with him I really wanted to at least give it a shot to see what the process was like. I love the storm swirl the coffee cream made in the bottom-left too, it's really cool to take a look at this again a couple days after I made it.

    • Taking Inventory

      2 months ago

      Letan Drink Coffee, Make Games

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      Getting way deep into working on the Shop system this week with some dialogue improvements to lead into the Shop UI and a transparency mask setup to handle scrolling through vendor items. Right now I'm diving into populating shop stocks and pulling that into the actual UI window, but I'm really liking how it's coming along. Would be great to be able to demo this off this month too!

    • Shopping

      3 months ago

      Letan Drink Coffee, Make Games

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      Lately I've been a bit stuck with Cursed Seasons lately with trying to figure out what I'd like to work on next. I desperately needed a break from just doing fixes, so between E3 streams a couple weeks ago I made a General Store to implement next. I'm not really into the current design since the exterior's too bland, but I've got some ideas I'd like to play around with. For the most part, it really sunk in how much I needed to do some designs on paper first so now that I've got a dedicated sketchbook for Cursed Seasons I'd like to get into the habit of using it more.


      Gotta do some dialogue system improvements this weekend to handle way more than just a single, linear chain of dialogue. From there I'll be jumping into designing the shop system and throwing that in, probably with a placeholder NPC for the time being. Things are still coming together, just a lot slower than I would've liked but that's okay.

    • Resolving Resolutions

      4 months ago

      Letan Drink Coffee, Make Games

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      Getting back into Cursed Seasons this week now that I've got loads of spare time, starting with getting some of the dull technical work out of the way. Did a total UI overhaul since my previous setup was done when I had no idea how to do UI in Unity, so now everything should stay where it belongs while the resolution changes from the default.


      Main thing I've been working on is letterboxing/pillboxing all non-4:3 resolutions to preserve the SNES-like aspect. Kinda convinced myself to not stick with this as the forced setup, but for now I'd really like to get this done so I have a better display setup for doing live demos. At least if I end up going with a free aspect (super likely) I can always keep this thrown in as an option.

    • Achieving Destiny, Game Dev Docket

      4 months ago

      Letan Drink Coffee, Make Games

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      Finally cleared my white whale of Destiny, the King's Fall raid. Well, only the final encounter, but with some mixed subreddit experiences it's about as much of Kings' Fall as I wanted to do. With that, I can happily go into Destiny 2 feeling very satisfied with my time spent in Destiny 1. Maybe someday I'll pick up the remaining 5 achievements I have left, but for now I've got a hefty backlog of games to play next.


      Meanwhile, after being crazy busy with contract work I've finally got some time to spend on Cursed Seasons this week. Started doing a UI overhaul over the weekend, so hopefully I can get support for all resolutions working this week. Also went back to tackling a map design problem I've had for a couple months, so maybe I'll get around to implementing that relatively soon.

  • Comments (14)

    • rachyrock FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Goddess of Noms

      7 months ago

      Tyler! Happy Warm Fuzzies day, friend!  caboose

      I am honored and so very happy to count you among my friends. I hope you've had an excellent day!

      • Letan FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Drink Coffee, Make Games

        7 months ago

        Hey thanks, you too!

    • rachyrock FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Goddess of Noms

      2 years ago

      Last time I wrote anything to you was under sad circumstances, but I'm changing that today and sharing the Warm Fuzzies that are going around. Thanks for being a friend! I know I'm not the most active on here, but I perk up when I get the chance to interact with you! smiley13.gifsmiley12.gif

      • Letan FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Drink Coffee, Make Games

        2 years ago

        Yup I'll be around!

      • rachyrock FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Goddess of Noms

        2 years ago

        I've met a lot of my friends on here the same way, and I was feeling kinda on the fringes before, so I know exactly where you're coming from! I'm super shy too, so don't worry about that at all smiley0.gif
        See you in the stream later?

      • Letan FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Drink Coffee, Make Games

        2 years ago

        Thanks so much dude! I'm so glad I've been meeting a lot of awesome people on here through hanging out in Twitch stream chats because I was honestly feeling pretty shy and bummed out about it beforehand. Thanks for being so friendly and welcoming, and don't forget that I'm pretty much always around to chat on here as well! smiley13.gifsmiley12.gif

    • rachyrock FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Goddess of Noms

      2 years ago

      Seriously, thank you! After chatting in the stream all night, I need to be friends with all you fine folks smiley0.gif

      • rachyrock FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Goddess of Noms

        2 years ago

        Exactly. Rough times prove to be the best for bringing people together...

      • Letan FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Drink Coffee, Make Games

        2 years ago

        Haha no prob, thanks for chatting as well! Always great to be in good company during shitty times. smiley0.gif

    • Raf FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold ShimmySham Gaming

      2 years ago

      Thanks for the add! smiley13.gif

      • Raf FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold ShimmySham Gaming

        2 years ago

        No problem. Just happy people had fun smiley0.gif

      • Letan FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Drink Coffee, Make Games

        2 years ago

        No prob, thanks for an awesome stream last night dude!

    • Npriorprior

      2 years ago

      Thank you for the friendship!!

      • Letan FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Drink Coffee, Make Games

        2 years ago

        No prob dude!

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