Hello everyone, we're back (finally). I know the Summer update for the past few years have been major overhauls, and that this time it is much smaller in scope. The major goal of this update was to reduce confusion for new players and make certain information easier to find. This is mainly done with design and syntax. Very little in the way of balance updates.
- "Playing the Game" and "Mastering the Game" have been changed to "Character Creation" and "Playing the Game" respectively.
Character creation has been streamlined, most notably with the removal of the list of skill check descriptions and the addition of a quick reference table for the various combat uses for attributes.
Playing the Game has been reorganized to present useful information for players before it presents information more useful for GMs.
- "Weapon Variants" are now called "Weapon Styles"
This vocabulary is much more accurate as to how a characters weapon affects the character.
Exotic Weapon Mods
Added a short example List.
- Beringal, Nucklavee, Petra Gigas, Geist, and Elemental Templates have been added.
Nucklaveee, Petra Gigas. and Geist are now under the "Exotic Enemy" section. This is really to separate them from the standard set of Grimm.
Dust Effects now do proper damage against swarms.
Section describing the GM's job has been moved to the Adventure section.
Small patch notes this time. Some of you may have also noticed we moved to Google Docs a while back for simplicity and so that it is no longer hidden behind a download link. Even if this game isn't what you are looking for, come and join us over at https://www.reddit.com/r/Rwbytabletop/ and you might find one that's more your style.
Thank you again to everyone for playing, see you at RTX.